There's nothing normal about this, but didn't some of the others say something about...?
[She's trying to remember Sigma and K, though she struggles to link them together where is that thread in the big afternoon post.]
I think someone else had come from a game in a warehouse, and that one had a really different aesthetic too. Even less whimsical than Monokuma's school trip of mutual killing or DreamLand. If I were going to run these games that are so methodical and everything I'd want at least some consistency, wouldn't you? These variations in cast and setting are way too big for even a mastermind who just got bored with the same old thing...
[...Mahiru, that thought is really creepy. At least they've made a lot of progress on the train trip]
no subject
[She's trying to remember Sigma and K, though she struggles to link them together
where is that thread in the big afternoon post.]I think someone else had come from a game in a warehouse, and that one had a really different aesthetic too. Even less whimsical than Monokuma's school trip of mutual killing or DreamLand. If I were going to run these games that are so methodical and everything I'd want at least some consistency, wouldn't you? These variations in cast and setting are way too big for even a mastermind who just got bored with the same old thing...
[...Mahiru, that thought is really creepy. At least they've made a lot of progress on the train trip]